findher
an educational video game to train english oral comprehension
tools
HTML
, CSS
, JS
context
This Masters group project was carried out with Masters colleagues Bei Cai and Mélina Doguet, in collaboration with Bilingo who aims at providing “English training (…) to restart learning english lessons with confidence and in a highly interactive manner”. The project consisted of several parts, first the design of three potential solutions looking at the project sponsor needs then the development of the chosen solution. The design of three solutions was made possible through a needs analysis that included semi-structured interviews and personas of the target users. This group work was carried out over one semester for the first part, followed by five weeks for the game development. Each person of the group was involved in the design, the exchanges with Bilingo as well as the final choice, for the second part I was mainly responsible of developing the game.
pitch
Charles a young researcher found that Myriam the head of the lab suddenly disappeared leaving her phone in the office as her unique sign of life. Help Charles unlocking Myriam’s phone to discover the truth behind the unexpected situation. Use the search bar to enter keywords you have heard on previous videos to be able to find her.
links
improvements
- A main attractive goal to finish the game.
- Another mechanic to assess learners on their acquired skills or a better orchestration on how to use it in the class.
- Include features to be more adapted to the learners level.